Medal of Honor: Warfighter "Ending Cinematic"
This project required some very serious talent and processing power! Every single character was made to the exact detail. My task on this show was Lighting and scene management. Using Atomic, a proprietary maya extension for vray, we built our scenes using its scripting language. We relied heavily on this, because of the nature of this show scenes were constantly needing to be rebuilt. Every single bit of work was scripting into this, be it adding a new animated character to the scene, or changing the value of a single attribute. Also in my sequence was the marine flag folding animation. This require a great deal of development and collaboration between myself, the animator, the modeler, and our supervisor.
Tools: Maya, Vray, Atomic, Nuke