Halo Reach "Deliver Hope"
Directed by Noam Murro, Halo Reach: deliver hope was the first look at a live action Halo world. I was responsible for CG visor replacement, creating mirrored gold visors that reflected the world around it. This included some very tricky art-directed reflections. I was also called in to do camera and object tracking on a handful of shots.
Tools: Maya, Vray, Photoshop, Nuke, PFTrack
Method Studios 2010
VES WINNER: Best Live Action Commercial